Here’s the rotation I use. I don’t know if it’s the best, but very little can survive a full rotation. 😅
- Penetrating Shot
- Lingering Wound
- Barbed Arrow
- Barrage
- Quick Shoot
- Scourging Blow
- (optional, Low Cut)
- Orome’s Arrow
- Swift Bow
- Bard’s Arrow
- Huntman’s Shot
#2 and #3 are your bread and butter.
They should always be used one after the other as #3 comes out very quickly after #2, producing a double tap. They will both cause bleeding.
If you want to, you can now walk away and let the enemy bleed to death.
- If the enemy looks tough, open with #1 instead. It will buff your damage and debuff their resistances.
- If the enemy needs some extra shots, you can spam #4, #5, #4, #5. Barrage (#4) gets stronger after each shot and can be used up to three times before requiring a long cooldown.
- If the enemy gets close, use your melee attack. Scourging Blow does massive damage if the enemy is bleeding.
- If the enemy is super tough, just unload all your slow cooldowns. In particular, Huntsman’s Shot (#9) does massive damage if the enemy is bleeding.